V1.0.2 patreon build released!


Hello guys!

I released a new update for patrons on my Patreon! I will also soon release V1.0.1 for the public! In about 2 weeks...

The changes are the following:

V1.0.2 changes:
- New enemy:
- Grey-haired loli succubus: She is small and she doesn't like it when others look down on her :). She has 2 animations. One when she catches you normally and one when   she catches you while you are bound by a rope trap.
- New scenes:
- Blonde succubus got a new scene in one of the new maps. She will be closed and she will try to ask you to let her out... Will you though? :)
- Grey succubus has a lot of alternate scenes. She also made you a little trap later after you encounter her. She is also encounterable after you left the area.
- Android support!
- Rope traps added.
- 5 new maps added.
- 3 new items added.
- When you have a specific item, it is now possible to double jump.
- Added animation gallery. It is accessible from the main menu.

QOL Changes:
- Made map transitions much faster and fluid.
- While fading maps, now the UI elements fade out as well.
- It is now possible to go back to the main menu from the pause menu in-game.
- Reworked inputs. Read more in the README or in the tutorial.
- Pause menu got a background.
- There is now a flash and a popup text after using the save station or the bed.
- Library secret teleport now activates on touch.
- Made some enemies literally inescapable. Before if you somehow managed to empty the escape meter, you could escape them, now it's impossible.
- Now the player has a separate animation while pushing crates.
- BUGFIX: I'm now pretty sure that I managed to fix the item and inventory bugs that been haunting the game since the first release...

If you are interested, here is the link:

https://www.patreon.com/posts/v1-0-2-release-41927387

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